Player Ratings: Sheffield United 0-1 Charlton
New manager, same old result – Riley Roberts with the scores on the doors after a sorry return to Bramall Lane for Chris Wilder.
Riley Roberts
Michael Cooper - 4
Made one superb save but then let in a goal that really has no business going in.
Ben Godfrey - 4
Much improved from his calamitous display at Ipswich, though did still get caught out a couple of times and just doesn’t fill me with confidence.
Mark McGuinness - 4
Once again let a few balls go over the top of him and looked unagile on the ball, though he did win what he needed to in our own box.
Japhet Tanganga - 4
Gave away the ball extremely cheaply for a Charlton attack that should’ve come to more than it did, and was caught stepping too far up at times.
Harrison Burrows - 5
Again was one of our most likely to make things happen, but defended poorly for the goal. I give him credit for his constant ability to get on the ball and look to play with a bit of creativity.
Alex Matos - 5
Slipped and ceded possession a couple of times but did well in winning headers despite his small frame. Looked a battler and someone capable of putting himself about.
Sydie Peck - 4
Another player who gifted Charlton an opportunity by giving away the ball in a crazy area, while also having a couple of chances going forwards and not taking any of them.
Chiedozie Ogbene - 5
Could’ve probably been more efficient, but he was often the one driving us into good position and that gets rewarded by me.
Callum O’Hare - 5
Played a fairly peripheral role in the game, but didn’t make too many errors of note, while also being unable to provide a real threat.
Gustavo Hamer - 5
Was unfairly booked, and probably played our most threatening passes of the game. Wasn’t his best showing by a long stretch though.
Tyrese Campbell - 4
Quiet again and substituted once more after his prominence in the game waned.
Average rating - 4.45
Ratings system:
0 – Reserved for anyone who has a wayward effort at goal smash me in the face, unlikely to ever happen.
1 – Worst of the worst. Saved for disastrous performances, with result-altering mistakes.
2 – A terrible performance. Performances where a player offers very little and has many unsuccessful actions, ultimately proving to be a major detriment to the team’s overall performance.
3 – A bad performance. Negative contribution. Like a 2, just a bit less rubbish.
4 – A below-average performance. Not necessarily having a negative impact on the game; it could just be a player who struggled to impact the game at all.
5 – The baseline rating. All players go into a game starting on a 5 — it’s bang average, given out for an unremarkable yet solid performance, for a postman delivering the post.
6 – A decent performance. A player who gets a 6 has positively contributed to the game, and at the very least has had some impressive moments while being generally solid outside of them.
7 – A good performance. Awarded for players who had a noticeable positive impact on the game.
8 – A very good performance. A player who made significant contributions to the outcome of the game with their performance and consistently displayed a high level throughout.
9 – An outstanding performance. To score as high as a 9, a player needs to be dominant throughout the match, performing at a level well above the standard and/or making multiple game-changing contributions.
10 – A perfect 10, unlikely to ever see the light of day as nobody has a flawless game. For me to even think about giving out a 10 it would probably have to be a player doing something historic or unheard of.